From d2900429e81175a9f48240b180f1d8e3ab52865c Mon Sep 17 00:00:00 2001 From: kobewi Date: Wed, 4 May 2022 01:49:20 +0200 Subject: Add static methods for creating Image and ImageTexture --- scene/resources/visual_shader_particle_nodes.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/resources/visual_shader_particle_nodes.cpp') diff --git a/scene/resources/visual_shader_particle_nodes.cpp b/scene/resources/visual_shader_particle_nodes.cpp index 54df935168..bdfbb59fa6 100644 --- a/scene/resources/visual_shader_particle_nodes.cpp +++ b/scene/resources/visual_shader_particle_nodes.cpp @@ -470,7 +470,7 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector image->set_pixel(i, 0, Color(v.x, v.y, 0)); } if (r_texture->get_width() != p_array.size() || p_array.size() == 0) { - r_texture->create_from_image(image); + r_texture->set_image(image); } else { r_texture->update(image); } @@ -491,7 +491,7 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector image->set_pixel(i, 0, Color(v.x, v.y, v.z)); } if (r_texture->get_width() != p_array.size() || p_array.size() == 0) { - r_texture->create_from_image(image); + r_texture->set_image(image); } else { r_texture->update(image); } @@ -511,7 +511,7 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector &p image->set_pixel(i, 0, p_array[i]); } if (r_texture->get_width() != p_array.size() || p_array.size() == 0) { - r_texture->create_from_image(image); + r_texture->set_image(image); } else { r_texture->update(image); } -- cgit v1.2.3