From 3205a92ad872f918c8322cdcd1434c231a1fd251 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 17 Feb 2020 18:06:54 -0300 Subject: PoolVector is gone, replaced by Vector Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector`. --- scene/resources/visual_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/resources/visual_shader.cpp') diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index f80fe9f791..38b7c5cda0 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1050,7 +1050,7 @@ void VisualShader::_get_property_list(List *p_list) const { p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } - p_list->push_back(PropertyInfo(Variant::POOL_INT_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } -- cgit v1.2.3