From f5c7d644923c318a1020401df068cf072427ae45 Mon Sep 17 00:00:00 2001 From: elasota Date: Fri, 14 Sep 2018 21:54:59 -0400 Subject: Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. --- scene/resources/visual_shader.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'scene/resources/visual_shader.cpp') diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 6bfb6ec5bf..f12ea8f2bb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -414,6 +414,10 @@ Shader::Mode VisualShader::get_mode() const { return shader_mode; } +bool VisualShader::is_text_shader() const { + return false; +} + String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port, Vector &default_tex_params) const { Ref node = get_node(p_type, p_node); -- cgit v1.2.3