From e5f531620e69ef682353e4d93c8ddd6cb43921ba Mon Sep 17 00:00:00 2001 From: "yakun.zhang" Date: Tue, 19 Mar 2019 11:53:37 +0800 Subject: Fix collider debug shape didn't changes with collider size changes --- scene/resources/shape.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'scene/resources/shape.cpp') diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 825b7f4c8b..6ba46f066c 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -96,6 +96,11 @@ Ref Shape::get_debug_mesh() { return debug_mesh_cache; } +void Shape::_update_shape() { + emit_changed(); + debug_mesh_cache.unref(); +} + void Shape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin); -- cgit v1.2.3