From 449df8f688080c02bfbbfafc45421875b77deb1b Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 18 Aug 2019 19:40:52 -0300 Subject: Base 3D engine done, still untested, though. --- scene/resources/primitive_meshes.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'scene/resources/primitive_meshes.h') diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 47126f1862..5f17680c9e 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -50,6 +50,9 @@ private: mutable AABB aabb; AABB custom_aabb; + mutable int array_len; + mutable int index_array_len; + Ref material; bool flip_faces; @@ -70,6 +73,7 @@ public: virtual int surface_get_array_index_len(int p_idx) const; virtual Array surface_get_arrays(int p_surface) const; virtual Array surface_get_blend_shape_arrays(int p_surface) const; + virtual Dictionary surface_get_lods(int p_surface) const; virtual uint32_t surface_get_format(int p_idx) const; virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const; virtual void surface_set_material(int p_idx, const Ref &p_material); -- cgit v1.2.3