From eaae4b6408361eb34363adcb22a08046f43147f4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 26 Mar 2020 18:49:16 -0300 Subject: Renamed 2D and 3D nodes to make their types explicit Fixes #30736. --- scene/resources/mesh_library.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/resources/mesh_library.h') diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index b256e86b96..55001f2545 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -34,8 +34,8 @@ #include "core/map.h" #include "core/resource.h" #include "mesh.h" -#include "scene/3d/navigation_region.h" -#include "shape.h" +#include "scene/3d/navigation_region_3d.h" +#include "shape_3d.h" class MeshLibrary : public Resource { @@ -44,7 +44,7 @@ class MeshLibrary : public Resource { public: struct ShapeData { - Ref shape; + Ref shape; Transform local_transform; }; struct Item { -- cgit v1.2.3