From 7961a1dea3e7ce8c4e7197a0000e35ab31e9ff2e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rafa=C5=82=20Mikrut?= Date: Tue, 9 Feb 2021 18:24:36 +0100 Subject: Initialize class variables with default values in scene/ [2/2] --- scene/resources/mesh.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'scene/resources/mesh.cpp') diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index e812ad3a01..fc23a8e65b 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1375,8 +1375,8 @@ bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_v struct ArrayMeshLightmapSurface { Ref material; LocalVector vertices; - Mesh::PrimitiveType primitive; - uint32_t format; + Mesh::PrimitiveType primitive = Mesh::PrimitiveType::PRIMITIVE_MAX; + uint32_t format = 0; }; Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) { @@ -1639,7 +1639,6 @@ void ArrayMesh::reload_from_file() { ArrayMesh::ArrayMesh() { //mesh is now created on demand //mesh = RenderingServer::get_singleton()->mesh_create(); - blend_shape_mode = BLEND_SHAPE_MODE_RELATIVE; } ArrayMesh::~ArrayMesh() { -- cgit v1.2.3