From 3205a92ad872f918c8322cdcd1434c231a1fd251 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 17 Feb 2020 18:06:54 -0300 Subject: PoolVector is gone, replaced by Vector Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector`. --- scene/resources/convex_polygon_shape.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/resources/convex_polygon_shape.h') diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h index e3bf02399a..fcd733887e 100644 --- a/scene/resources/convex_polygon_shape.h +++ b/scene/resources/convex_polygon_shape.h @@ -36,7 +36,7 @@ class ConvexPolygonShape : public Shape { GDCLASS(ConvexPolygonShape, Shape); - PoolVector points; + Vector points; protected: static void _bind_methods(); @@ -44,8 +44,8 @@ protected: virtual void _update_shape(); public: - void set_points(const PoolVector &p_points); - PoolVector get_points() const; + void set_points(const Vector &p_points); + Vector get_points() const; virtual Vector get_debug_mesh_lines(); virtual real_t get_enclosing_radius() const; -- cgit v1.2.3