From 2a7e61457a03eb8c82dc5e7aabcbe69a0a1266e0 Mon Sep 17 00:00:00 2001 From: EricEzaM Date: Sun, 2 Oct 2022 17:11:18 +1000 Subject: Allow shortcut input to be JoypadButton. --- scene/main/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/main') diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 549cc19cb1..05b4f181c2 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2799,7 +2799,7 @@ void Viewport::push_unhandled_input(const Ref &p_event, bool p_local } // Shortcut Input. - if (Object::cast_to(*ev) != nullptr || Object::cast_to(*ev) != nullptr) { + if (Object::cast_to(*ev) != nullptr || Object::cast_to(*ev) != nullptr || Object::cast_to(*ev) != nullptr) { get_tree()->_call_input_pause(shortcut_input_group, SceneTree::CALL_INPUT_TYPE_SHORTCUT_INPUT, ev, this); } -- cgit v1.2.3