From 4c3f7d1290311456519ca2416590c7e62465b7f2 Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Sun, 27 Dec 2020 15:30:33 +0200 Subject: Makes FontData importable resource. Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support. --- scene/main/canvas_item.cpp | 7 +++++++ scene/main/canvas_item.h | 1 + scene/main/window.cpp | 4 ++-- 3 files changed, 10 insertions(+), 2 deletions(-) (limited to 'scene/main') diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index f329332725..64b169b1fb 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -571,6 +571,12 @@ void CanvasItem::draw_texture_rect_region(const Ref &p_texture, const p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv); } +void CanvasItem::draw_msdf_texture_rect_region(const Ref &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, double p_outline, double p_pixel_range) { + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL_COND(p_texture.is_null()); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range); +} + void CanvasItem::draw_style_box(const Ref &p_style_box, const Rect2 &p_rect) { ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -881,6 +887,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1))); ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("draw_msdf_texture_rect_region", "texture", "rect", "src_rect", "modulate", "outline", "pixel_range"), &CanvasItem::draw_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(0.0), DEFVAL(4.0)); ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box); ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref()), DEFVAL(1.0)); ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref())); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index a591cab485..01ed47d4dc 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -226,6 +226,7 @@ public: void draw_texture(const Ref &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1)); void draw_texture_rect(const Ref &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false); void draw_texture_rect_region(const Ref &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false); + void draw_msdf_texture_rect_region(const Ref &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), double p_outline = 0.0, double p_pixel_range = 4.0); void draw_style_box(const Ref &p_style_box, const Rect2 &p_rect); void draw_primitive(const Vector &p_points, const Vector &p_colors, const Vector &p_uvs, Ref p_texture = Ref(), real_t p_width = 1); void draw_polygon(const Vector &p_points, const Vector &p_colors, const Vector &p_uvs = Vector(), Ref p_texture = Ref()); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index b9c0ae5a4a..1fcfce2ea9 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -659,8 +659,8 @@ void Window::_update_viewport_size() { if (!use_font_oversampling) { font_oversampling = 1.0; } - if (TS->font_get_oversampling() != font_oversampling) { - TS->font_set_oversampling(font_oversampling); + if (TS->font_get_global_oversampling() != font_oversampling) { + TS->font_set_global_oversampling(font_oversampling); } } -- cgit v1.2.3