From a826fb8d8b861efb0f7d14698148c5571687e082 Mon Sep 17 00:00:00 2001 From: Zephilinox Date: Sat, 20 Jan 2018 21:57:59 +0000 Subject: Add ready signal to Node Closes #15889 --- scene/main/node.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'scene/main') diff --git a/scene/main/node.cpp b/scene/main/node.cpp index ac85dd64af..b5b1f79d42 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -136,7 +136,6 @@ void Node::_notification(int p_notification) { get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, NULL, 0); } - //emit_signal(SceneStringNames::get_singleton()->enter_tree); } break; case NOTIFICATION_POSTINITIALIZE: { @@ -180,6 +179,7 @@ void Node::_propagate_ready() { if (data.ready_first) { data.ready_first = false; notification(NOTIFICATION_READY); + emit_signal(SceneStringNames::get_singleton()->ready); } } @@ -2952,6 +2952,7 @@ void Node::_bind_methods() { BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS); BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING); + ADD_SIGNAL(MethodInfo("ready")); ADD_SIGNAL(MethodInfo("renamed")); ADD_SIGNAL(MethodInfo("tree_entered")); ADD_SIGNAL(MethodInfo("tree_exiting")); -- cgit v1.2.3