From 3c0fdcc8acfadb124fbfa914532868948561c351 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Fri, 13 Aug 2021 16:31:57 -0500 Subject: Use "enum class" for input enums --- scene/main/window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/main/window.cpp') diff --git a/scene/main/window.cpp b/scene/main/window.cpp index a0f62c853f..5da5a183f7 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -895,7 +895,7 @@ void Window::_window_input(const Ref &p_ev) { if (EngineDebugger::is_active()) { //quit from game window using F8 Ref k = p_ev; - if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_F8) { + if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::F8) { EngineDebugger::get_singleton()->send_message("request_quit", Array()); } } -- cgit v1.2.3