From 73c6e19acc69b7367c4fa67cd4377e2207faf898 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 29 Aug 2021 14:44:09 +0200 Subject: Allow any floating-point value as a 3D rendering scale option This allows for finer control over 3D rendering resolution. Supersampling can also be performed by setting a 3D rendering resolution above 1.0, which is useful for offline rendering or for very high-end GPUs. --- scene/main/viewport.h | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) (limited to 'scene/main/viewport.h') diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 3732f9cfd1..1f19ff04c9 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -89,14 +89,6 @@ class Viewport : public Node { GDCLASS(Viewport, Node); public: - enum Scale3D { - SCALE_3D_DISABLED, - SCALE_3D_75_PERCENT, - SCALE_3D_50_PERCENT, - SCALE_3D_33_PERCENT, - SCALE_3D_25_PERCENT - }; - enum ShadowAtlasQuadrantSubdiv { SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, SHADOW_ATLAS_QUADRANT_SUBDIV_1, @@ -592,7 +584,7 @@ public: #ifndef _3D_DISABLED bool use_xr = false; - Scale3D scale_3d = SCALE_3D_DISABLED; + float scale_3d = 1.0; friend class AudioListener3D; AudioListener3D *audio_listener_3d = nullptr; Set audio_listener_3d_set; @@ -664,8 +656,8 @@ public: void set_use_xr(bool p_use_xr); bool is_using_xr(); - void set_scale_3d(const Scale3D p_scale_3d); - Scale3D get_scale_3d() const; + void set_scale_3d(float p_scale_3d); + float get_scale_3d() const; #endif // _3D_DISABLED Viewport(); @@ -724,7 +716,6 @@ VARIANT_ENUM_CAST(SubViewport::UpdateMode); VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv); VARIANT_ENUM_CAST(Viewport::MSAA); VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); -VARIANT_ENUM_CAST(Viewport::Scale3D); VARIANT_ENUM_CAST(Viewport::DebugDraw); VARIANT_ENUM_CAST(Viewport::SDFScale); VARIANT_ENUM_CAST(Viewport::SDFOversize); -- cgit v1.2.3