From 99fe462452be44efa618e83ad9bbecd722ae6ecd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Tue, 19 Jan 2021 13:29:41 +0100 Subject: Modernize Thread - Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow) --- scene/main/http_request.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/main/http_request.h') diff --git a/scene/main/http_request.h b/scene/main/http_request.h index 6f606296e4..9dbf561cd4 100644 --- a/scene/main/http_request.h +++ b/scene/main/http_request.h @@ -110,7 +110,7 @@ private: volatile bool thread_done; volatile bool thread_request_quit; - Thread *thread; + Thread thread; void _request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data); static void _thread_func(void *p_userdata); -- cgit v1.2.3