From 8b7c7f5a753b43cec10f72b274bb1d70c253652b Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 8 May 2022 10:09:19 +0200 Subject: Add a new HashMap implementation Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<> --- scene/gui/code_edit.cpp | 4 +++- scene/gui/graph_edit.cpp | 22 +++++++++++----------- 2 files changed, 14 insertions(+), 12 deletions(-) (limited to 'scene/gui') diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 05bb30f7e0..c4fce7ccb8 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -3036,7 +3036,9 @@ void CodeEdit::_text_changed() { lc = get_line_count(); List breakpoints; - breakpointed_lines.get_key_list(&breakpoints); + for (const KeyValue &E : breakpointed_lines) { + breakpoints.push_back(E.key); + } for (const int &line : breakpoints) { if (line < lines_edited_from || (line < lc && is_line_breakpointed(line))) { continue; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index f2b724fa39..4c8006e33d 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -523,7 +523,7 @@ void GraphEdit::_update_comment_enclosed_nodes_list(GraphNode *p_node, HashMapget_name(), enclosed_nodes); + p_comment_enclosed_nodes.insert(p_node->get_name(), enclosed_nodes); } void GraphEdit::_set_drag_comment_enclosed_nodes(GraphNode *p_node, HashMap> &p_comment_enclosed_nodes, bool p_drag) { @@ -1742,11 +1742,11 @@ HashMap> GraphEdit::_layering(const Set &r_s Vector t; t.push_back(E->get()); if (!l.has(current_layer)) { - l.set(current_layer, Vector{}); + l.insert(current_layer, Vector{}); } selected = true; t.append_array(l[current_layer]); - l.set(current_layer, t); + l.insert(current_layer, t); Set V; V.insert(E->get()); _set_operations(GraphEdit::UNION, u, V); @@ -1860,10 +1860,10 @@ void GraphEdit::_crossing_minimisation(HashMap> &r_layer } d[q] = crossings; } - c.set(p, d); + c.insert(p, d); } - r_layers.set(i, _split(lower_layer, c)); + r_layers.insert(i, _split(lower_layer, c)); } } @@ -2026,7 +2026,7 @@ void GraphEdit::_place_block(StringName p_v, float p_delta, const HashMapget_name(), s); + upper_neighbours.insert(gn->get_name(), s); } } @@ -2109,7 +2109,7 @@ void GraphEdit::arrange_nodes() { inner_shift[E->get()] = 0.0f; sink[E->get()] = E->get(); shift[E->get()] = FLT_MAX; - new_positions.set(E->get(), default_position); + new_positions.insert(E->get(), default_position); if ((StringName)root[E->get()] == E->get()) { block_heads.insert(E->get()); } @@ -2129,7 +2129,7 @@ void GraphEdit::arrange_nodes() { do { Vector2 cal_pos; cal_pos.y = start_from + (real_t)inner_shift[u]; - new_positions.set(u, cal_pos); + new_positions.insert(u, cal_pos); u = align[u]; } while (u != E->get()); } @@ -2161,7 +2161,7 @@ void GraphEdit::arrange_nodes() { } cal_pos.x = current_node_start_pos; } - new_positions.set(layer[j], cal_pos); + new_positions.insert(layer[j], cal_pos); } start_from += largest_node_size + gap_h; -- cgit v1.2.3