From a75f8963380a1f6ae8501f21a1d3f3bef8a89d91 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 21 May 2016 21:18:16 -0300 Subject: First version of Profiler It is now possible to profile GDScript as well as some parts of Godot internals. --- scene/gui/video_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui') diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 89dacc6577..26227d6389 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -131,7 +131,7 @@ void VideoPlayer::_notification(int p_notification) { if (!playback->is_playing()) return; - double audio_time = OS::get_singleton()->get_ticks_usec()/1000000.0; //AudioServer::get_singleton()->get_mix_time(); + double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec()); //AudioServer::get_singleton()->get_mix_time(); double delta = last_audio_time==0?0:audio_time-last_audio_time; last_audio_time=audio_time; -- cgit v1.2.3