From 40542b0b0f229bf258f00441f9a477e9beb54e24 Mon Sep 17 00:00:00 2001 From: Ricardo Buring Date: Sun, 19 Jan 2020 23:38:50 +0100 Subject: Fix Control::_window_find_focus_neighbor Due to a typo, the size of a candidate neighbor was confused with the size of the control itself. Fixes #34936. --- scene/gui/control.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/gui') diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4f499af186..ae48a1356e 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2475,9 +2475,9 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con Transform2D xform = c->get_global_transform(); points[0] = xform.xform(Point2()); - points[1] = xform.xform(Point2(get_size().x, 0)); - points[2] = xform.xform(get_size()); - points[3] = xform.xform(Point2(0, get_size().y)); + points[1] = xform.xform(Point2(c->get_size().x, 0)); + points[2] = xform.xform(c->get_size()); + points[3] = xform.xform(Point2(0, c->get_size().y)); float min = 1e7; -- cgit v1.2.3