From d4993b74fc715d294ca0a77b335db3782d4bdcd6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 28 Dec 2015 02:13:05 +0100 Subject: Add missing argument names in GDScript bindings All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). --- scene/gui/option_button.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui/option_button.cpp') diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 3cc5acc1a6..540df323b6 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -304,7 +304,7 @@ void OptionButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_item_count"),&OptionButton::get_item_count); ObjectTypeDB::bind_method(_MD("add_separator"),&OptionButton::add_separator); ObjectTypeDB::bind_method(_MD("clear"),&OptionButton::clear); - ObjectTypeDB::bind_method(_MD("select"),&OptionButton::select); + ObjectTypeDB::bind_method(_MD("select","idx"),&OptionButton::select); ObjectTypeDB::bind_method(_MD("get_selected"),&OptionButton::get_selected); ObjectTypeDB::bind_method(_MD("get_selected_ID"),&OptionButton::get_selected_ID); ObjectTypeDB::bind_method(_MD("get_selected_metadata"),&OptionButton::get_selected_metadata); -- cgit v1.2.3