From 6631f66c2a9d54dc80d57df60376c84ce1252d08 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 17 Jul 2021 18:22:52 -0300 Subject: Optimize StringName usage * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. --- scene/audio/audio_stream_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/audio') diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 1478cbf69e..298d75b668 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -146,7 +146,7 @@ void AudioStreamPlayer::_notification(int p_what) { if (!active.is_set() || (setseek.get() < 0 && !stream_playback->is_playing())) { active.clear(); set_process_internal(false); - emit_signal("finished"); + emit_signal(SNAME("finished")); } } -- cgit v1.2.3