From fbc61374ca267545a45e00c44e13433dd2c1b1a9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 11 Apr 2018 09:28:14 +0200 Subject: Use internal physics processing for Nodes' internal logic --- scene/animation/animation_player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/animation') diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b5bba885c4..63580bcae6 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -182,8 +182,8 @@ void AnimationPlayer::_notification(int p_what) { if (!processing) { //make sure that a previous process state was not saved //only process if "processing" is set - set_physics_process(false); - set_process(false); + set_physics_process_internal(false); + set_process_internal(false); } //_set_process(false); clear_caches(); -- cgit v1.2.3