From 4faaf6089a3880d673c5fc51a260128bfe59b351 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 21 Jan 2020 21:32:27 +0100 Subject: Remove unused #if 0'ed code --- scene/animation/animation_blend_tree.cpp | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) (limited to 'scene/animation') diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index a604fb9604..5f606ff4c5 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "animation_blend_tree.h" + #include "scene/scene_string_names.h" void AnimationNodeAnimation::set_animation(const StringName &p_name) { @@ -718,21 +719,6 @@ String AnimationNodeTransition::get_input_caption(int p_input) const { return inputs[p_input].name; } -#if 0 - Ref tree = get_parent(); - - if (tree.is_valid() && current >= 0) { - prev = current; - prev_xfading = xfade; - time = 0; - current = p_current; - switched = true; - _change_notify("current"); - } else { - current = p_current; - } -#endif - void AnimationNodeTransition::set_cross_fade_time(float p_fade) { xfade = p_fade; } -- cgit v1.2.3