From 6631f66c2a9d54dc80d57df60376c84ce1252d08 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 17 Jul 2021 18:22:52 -0300 Subject: Optimize StringName usage * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. --- scene/animation/animation_tree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/animation/animation_tree.cpp') diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 1e07f83d09..ef3a8840d0 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1327,7 +1327,7 @@ void AnimationTree::_tree_changed() { return; } - call_deferred("_update_properties"); + call_deferred(SNAME("_update_properties")); properties_dirty = true; } -- cgit v1.2.3