From 54ac8eaba661a599983ae4774113d1a15cfa461a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 13 Feb 2020 11:37:37 +0100 Subject: Remove more deprecated methods and code --- scene/3d/world_environment.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'scene/3d/world_environment.cpp') diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp index a4c990c81d..83a7243906 100644 --- a/scene/3d/world_environment.cpp +++ b/scene/3d/world_environment.cpp @@ -121,7 +121,7 @@ String WorldEnvironment::get_configuration_warning() const { return TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect."); } - if (/*!is_visible_in_tree() ||*/ !is_inside_tree()) + if (!is_inside_tree()) return String(); List nodes; @@ -131,11 +131,6 @@ String WorldEnvironment::get_configuration_warning() const { return TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."); } - // Commenting this warning for now, I think it makes no sense. If anyone can figure out what its supposed to do, feedback welcome. Else it should be deprecated. - //if (environment.is_valid() && get_viewport() && !get_viewport()->get_camera() && environment->get_background() != Environment::BG_CANVAS) { - // return TTR("This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set this environment's Background Mode to Canvas (for 2D scenes)."); - //} - return String(); } -- cgit v1.2.3