From 1a24c9e14bf1f9578eda338344c12faf66fb0e65 Mon Sep 17 00:00:00 2001 From: Yuri Sizov Date: Fri, 12 Aug 2022 23:57:11 +0300 Subject: Make `_validate_property` a multilevel method --- scene/3d/sprite_3d.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/3d/sprite_3d.h') diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index 6ac85a7bbc..03688cf787 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -174,7 +174,7 @@ protected: virtual void _draw() override; static void _bind_methods(); - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: void set_texture(const Ref &p_texture); @@ -229,7 +229,7 @@ protected: virtual void _draw() override; static void _bind_methods(); void _notification(int p_what); - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: void set_sprite_frames(const Ref &p_frames); -- cgit v1.2.3