From 277696d6c50eba68ca11cf3c0988be0213e5c65d Mon Sep 17 00:00:00 2001 From: Andrea Catania Date: Tue, 24 Mar 2020 09:59:32 +0100 Subject: Fixed IK rotation issue --- scene/3d/skeleton.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'scene/3d/skeleton.cpp') diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index b2252bcb04..8e954ddc80 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -396,6 +396,13 @@ void Skeleton::_notification(int p_what) { } } +void Skeleton::clear_bones_global_pose_override() { + for (int i = 0; i < bones.size(); i += 1) { + bones.write[i].global_pose_override_amount = 0; + } + _make_dirty(); +} + void Skeleton::set_bone_global_pose_override(int p_bone, const Transform &p_pose, float p_amount, bool p_persistent) { ERR_FAIL_INDEX(p_bone, bones.size()); @@ -909,6 +916,7 @@ void Skeleton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bone_pose", "bone_idx"), &Skeleton::get_bone_pose); ClassDB::bind_method(D_METHOD("set_bone_pose", "bone_idx", "pose"), &Skeleton::set_bone_pose); + ClassDB::bind_method(D_METHOD("clear_bones_global_pose_override"), &Skeleton::clear_bones_global_pose_override); ClassDB::bind_method(D_METHOD("set_bone_global_pose_override", "bone_idx", "pose", "amount", "persistent"), &Skeleton::set_bone_global_pose_override, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_bone_global_pose", "bone_idx"), &Skeleton::get_bone_global_pose); -- cgit v1.2.3