From 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Mon, 13 Feb 2017 12:47:24 +0100 Subject: Rename the _MD macro to D_METHOD This new name also makes its purpose a little clearer This is a step towards fixing #56 --- scene/3d/room_instance.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/3d/room_instance.cpp') diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 15db769e11..fbfc44ce90 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -161,8 +161,8 @@ void Room::_bounds_changed() { void Room::_bind_methods() { - ClassDB::bind_method(_MD("set_room","room:Room"),&Room::set_room ); - ClassDB::bind_method(_MD("get_room:Room"),&Room::get_room ); + ClassDB::bind_method(D_METHOD("set_room","room:Room"),&Room::set_room ); + ClassDB::bind_method(D_METHOD("get_room:Room"),&Room::get_room ); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), "set_room", "get_room") ; -- cgit v1.2.3