From 2a8c59c171e609d739dcc59d15e3e205dbf47cde Mon Sep 17 00:00:00 2001 From: Nathan Franke Date: Thu, 29 Oct 2020 05:01:28 -0500 Subject: Use Array for node configuration warnings Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation. --- scene/3d/physics_joint_3d.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/3d/physics_joint_3d.h') diff --git a/scene/3d/physics_joint_3d.h b/scene/3d/physics_joint_3d.h index f624ba602b..3e0ea38a5c 100644 --- a/scene/3d/physics_joint_3d.h +++ b/scene/3d/physics_joint_3d.h @@ -63,7 +63,7 @@ protected: _FORCE_INLINE_ bool is_configured() const { return configured; } public: - virtual String get_configuration_warning() const override; + virtual TypedArray get_configuration_warnings() const override; void set_node_a(const NodePath &p_node_a); NodePath get_node_a() const; -- cgit v1.2.3