From 7cec3c2b95cef1274ffcc7f4e044ae86fb965f00 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Fri, 29 Jan 2021 19:55:54 -0500 Subject: Use real_t in 3D nodes --- scene/3d/light_3d.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/3d/light_3d.h') diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index d0308a3025..51ed2fcf50 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -71,7 +71,7 @@ public: private: Color color; - float param[PARAM_MAX] = {}; + real_t param[PARAM_MAX] = {}; Color shadow_color; bool shadow = false; bool negative = false; @@ -102,8 +102,8 @@ public: void set_editor_only(bool p_editor_only); bool is_editor_only() const; - void set_param(Param p_param, float p_value); - float get_param(Param p_param) const; + void set_param(Param p_param, real_t p_value); + real_t get_param(Param p_param) const; void set_shadow(bool p_enable); bool has_shadow() const; -- cgit v1.2.3