From 2c894f342624348ee9e6055ef514f655a44023c3 Mon Sep 17 00:00:00 2001 From: jitspoe Date: Wed, 16 Oct 2019 23:44:46 -0400 Subject: Fix for collision polygon not working at all on exported builds. (cherry picked from commit a169e1406de77c3abfe670217f18bcf2c1468bae) --- scene/3d/collision_polygon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/3d/collision_polygon.cpp') diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 37aa95fb43..a59cce5c66 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -44,7 +44,7 @@ void CollisionPolygon::_build_polygon() { if (polygon.size() == 0) return; - Vector > decomp = Geometry::decompose_polygon(polygon); + Vector > decomp = Geometry::decompose_polygon_in_convex(polygon); if (decomp.size() == 0) return; -- cgit v1.2.3