From 75e3f6b732005ba3a2499656e3623f5716beaa6b Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Tue, 30 Jun 2020 02:34:15 -0400 Subject: Update TileMap to use Vector2i instead of two ints --- scene/2d/tile_map.cpp | 6 +++--- scene/2d/tile_map.h | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'scene/2d') diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4400198497..0afead0863 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -902,7 +902,7 @@ void TileMap::_get_property_list(List *p_list) const { p_list->push_back(p); } -Vector2 TileMap::map_to_world(const Vector2 &p_pos) const { +Vector2 TileMap::map_to_world(const Vector2i &p_pos) const { // SHOULD RETURN THE CENTER OF THE TILE ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); @@ -980,7 +980,7 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos) const { } Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { - ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); + ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); Vector2 ret = p_pos; ret /= tile_set->get_tile_size(); @@ -1143,7 +1143,7 @@ Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { } else { ret = (ret + Vector2(0.00005, 0.00005)).floor(); } - return ret; + return Vector2i(ret); } bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 704897da15..e9dbccbdb9 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -264,7 +264,7 @@ public: void update_dirty_quadrants(); - Vector2 map_to_world(const Vector2 &p_pos) const; + Vector2 map_to_world(const Vector2i &p_pos) const; Vector2i world_to_map(const Vector2 &p_pos) const; bool is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const; -- cgit v1.2.3