From 277b24dfb7acdb42589b931252bbe7be81c7536e Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Tue, 11 Sep 2018 18:13:45 +0200 Subject: Make core/ includes absolute, remove subfolders from include path This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. --- scene/2d/tile_map.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/2d/tile_map.h') diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 55db33837f..499c79b180 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -31,11 +31,11 @@ #ifndef TILE_MAP_H #define TILE_MAP_H +#include "core/self_list.h" +#include "core/vset.h" #include "scene/2d/navigation2d.h" #include "scene/2d/node_2d.h" #include "scene/resources/tile_set.h" -#include "self_list.h" -#include "vset.h" class TileMap : public Node2D { -- cgit v1.2.3