From b400c69cd487f70d8164dd5550eb994253d359d6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 15 Jan 2017 16:06:14 -0300 Subject: Oops! Audio engine has vanished :D --- scene/2d/sample_player_2d.cpp | 263 ------------------------------------------ 1 file changed, 263 deletions(-) delete mode 100644 scene/2d/sample_player_2d.cpp (limited to 'scene/2d/sample_player_2d.cpp') diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp deleted file mode 100644 index 62eabea98e..0000000000 --- a/scene/2d/sample_player_2d.cpp +++ /dev/null @@ -1,263 +0,0 @@ -/*************************************************************************/ -/* sample_player_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_player_2d.h" - -#include "servers/audio_server.h" -#include "servers/audio_server.h" -#include "servers/spatial_sound_server.h" - - -bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name=="play/play") { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - } else - return false; - - return true; -} - -bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name=="play/play") { - r_ret=played_back; - } else - return false; - - return true; -} - -void SamplePlayer2D::_get_property_list(List *p_list) const { - - String en=""; - if (library.is_valid()) { - List samples; - Ref ncl=library; - ncl->get_sample_list(&samples); - for (List::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); -} - -void SamplePlayer2D::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - - - } break; - } - -} - -void SamplePlayer2D::set_sample_library(const Ref& p_library) { - - library=p_library; - _change_notify(); - update_configuration_warning(); -} - -Ref SamplePlayer2D::get_sample_library() const { - - return library; -} - -void SamplePlayer2D::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64); - polyphony=p_voice_count; - if (get_source_rid().is_valid()) - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - -} - -int SamplePlayer2D::get_polyphony() const { - - return polyphony; -} - -SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice) { - - if (!get_source_rid().is_valid()) - return INVALID_VOICE; - if (library.is_null()) - return INVALID_VOICE; - if (!library->has_sample(p_sample)) - return INVALID_VOICE; - Ref sample = library->get_sample(p_sample); - float vol_change = library->sample_get_volume_db(p_sample); - float pitch_change = library->sample_get_pitch_scale(p_sample); - - VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice); - if (vol_change) - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change); - - - if (random_pitch_scale) { - float ps = Math::random(-random_pitch_scale,random_pitch_scale); - if (ps>0) - ps=1.0+ps; - else - ps=1.0/(1.0-ps); - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),vid,ps*pitch_change); - - } - - return vid; -} -//voices -void SamplePlayer2D::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - if (!get_source_rid().is_valid()) - return; - - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale); - -} - -void SamplePlayer2D::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db); - -} - -bool SamplePlayer2D::is_voice_active(VoiceID p_voice) const { - - if (!get_source_rid().is_valid()) - return false; - return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_voice(VoiceID p_voice) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_all() { - - if (!get_source_rid().is_valid()) - return; - - for(int i=0;isource_stop_voice(get_source_rid(),i); - } -} - -void SamplePlayer2D::set_random_pitch_scale(float p_scale) { - random_pitch_scale=p_scale; -} - -float SamplePlayer2D::get_random_pitch_scale() const { - - return random_pitch_scale; -} - -String SamplePlayer2D::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); - } - - return String(); -} - -void SamplePlayer2D::_bind_methods() { - - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library); - - ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony); - ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony); - - ClassDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE)); - //voices,DEV - ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SamplePlayer2D::voice_set_pitch_scale); - ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SamplePlayer2D::voice_set_volume_scale_db); - - ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer2D::is_voice_active); - ClassDB::bind_method(_MD("stop_voice","voice"),&SamplePlayer2D::stop_voice); - ClassDB::bind_method(_MD("stop_all"),&SamplePlayer2D::stop_all); - - ClassDB::bind_method(_MD("set_random_pitch_scale","val"),&SamplePlayer2D::set_random_pitch_scale); - ClassDB::bind_method(_MD("get_random_pitch_scale"),&SamplePlayer2D::get_random_pitch_scale); - - BIND_CONSTANT( INVALID_VOICE ); - BIND_CONSTANT( NEXT_VOICE ); - - ADD_GROUP("Config",""); - ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale")); - - -} - - -SamplePlayer2D::SamplePlayer2D() { - - polyphony=1; - random_pitch_scale=0; - -} - -SamplePlayer2D::~SamplePlayer2D() { - - -} -- cgit v1.2.3