From fc27636999a15f88b1f3b1d7101d84a67968ba06 Mon Sep 17 00:00:00 2001 From: Anilforextra Date: Wed, 2 Feb 2022 00:04:13 +0545 Subject: Vectors: Use clear() and has(). Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1". --- scene/2d/animated_sprite_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/2d/animated_sprite_2d.cpp') diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 4916eb573c..decb3d0dd8 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -417,7 +417,7 @@ void AnimatedSprite2D::_reset_timeout() { void AnimatedSprite2D::set_animation(const StringName &p_animation) { ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation)); - ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation)); + ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation)); if (animation == p_animation) { return; -- cgit v1.2.3