From 66afddb3e8db03a675e744f74b07acc4db8f2aa1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 11 Jan 2015 11:43:31 -0300 Subject: -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. -fixed issue of opacity not working --- platform/windows/os_windows.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/windows') diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a3a26ddb25..45d13da828 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -134,7 +134,7 @@ int OS_Windows::get_video_driver_count() const { } const char * OS_Windows::get_video_driver_name(int p_driver) const { - return p_driver=="GLES2"; + return "GLES2"; } OS::VideoMode OS_Windows::get_default_video_mode() const { -- cgit v1.2.3