From 7d6c1fdb32d277d1986be60e34b92dbca4e30939 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Tue, 5 Oct 2021 12:54:42 +0200 Subject: [HTML5] Implement window blur in JS library. Removes more emscripten HTML5 library dependencies. --- platform/javascript/js/libs/library_godot_display.js | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'platform/javascript/js/libs') diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 435e5d89c8..a254c92d4d 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -867,6 +867,14 @@ const GodotDisplay = { GodotDisplayListeners.add(document, 'webkitfullscreenchange', change_cb, false); }, + godot_js_display_window_blur_cb__sig: 'vi', + godot_js_display_window_blur_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'blur', function () { + func(); + }, false); + }, + godot_js_display_notification_cb__sig: 'viiiii', godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; -- cgit v1.2.3