From 1167ab96e9be2a86b1315693b843820eef978685 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 3 Dec 2020 12:51:17 +0100 Subject: [HTML5] Add function signatures to JS libraries. --- platform/javascript/godot_audio.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/javascript/godot_audio.h') diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index 7ebda3ad39..0ba6849715 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -48,7 +48,7 @@ extern void godot_audio_capture_stop(); typedef int32_t GodotAudioState[4]; extern void godot_audio_worklet_create(int p_channels); extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); -extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); -- cgit v1.2.3