From a82f70ea9f98ed0a602a20f7fe8954f6e4200b25 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 19 Nov 2020 16:54:07 +0100 Subject: [HTML5] Libraries refactor for linting. Initial work to make liniting easier. This includes: - Rename http_request.js to library_godot_http_request.js. - Rename externs.js to engine.externs.js. - New library_godot_runtime.js (GodotRuntime) wraps around emscripten functions. - Refactor of XMLHttpRequest handler in engine/preloader.js. - Few fixes to bugs spotted by early stage linting. --- platform/javascript/engine/externs.js | 3 --- 1 file changed, 3 deletions(-) delete mode 100644 platform/javascript/engine/externs.js (limited to 'platform/javascript/engine/externs.js') diff --git a/platform/javascript/engine/externs.js b/platform/javascript/engine/externs.js deleted file mode 100644 index 1a94dd15ec..0000000000 --- a/platform/javascript/engine/externs.js +++ /dev/null @@ -1,3 +0,0 @@ -var Godot; -var WebAssembly = {}; -WebAssembly.instantiate = function(buffer, imports) {}; -- cgit v1.2.3