From 27ab97501b4b39ce200c0609071d2dd12d7b7c12 Mon Sep 17 00:00:00 2001
From: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
Date: Thu, 6 Aug 2020 16:20:05 +0200
Subject: [HTML5] Add override keyword, cleanup methods.

---
 platform/javascript/display_server_javascript.h | 104 ++++++++++++------------
 1 file changed, 52 insertions(+), 52 deletions(-)

(limited to 'platform/javascript/display_server_javascript.h')

diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 6569ef1e42..d7116be36f 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -93,7 +93,7 @@ class DisplayServerJavaScript : public DisplayServer {
 	static void _dispatch_input_event(const Ref<InputEvent> &p_event);
 
 protected:
-	virtual int get_current_video_driver() const;
+	int get_current_video_driver() const;
 
 public:
 	// Override return type to make writing static callbacks less tedious.
@@ -113,92 +113,92 @@ public:
 	bool check_size_force_redraw();
 
 	// from DisplayServer
-	virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
-	virtual bool has_feature(Feature p_feature) const;
-	virtual String get_name() const;
+	void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+	bool has_feature(Feature p_feature) const override;
+	String get_name() const override;
 
 	// cursor
-	virtual void cursor_set_shape(CursorShape p_shape);
-	virtual CursorShape cursor_get_shape() const;
-	virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+	void cursor_set_shape(CursorShape p_shape) override;
+	CursorShape cursor_get_shape() const override;
+	void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
 
 	// mouse
-	virtual void mouse_set_mode(MouseMode p_mode);
-	virtual MouseMode mouse_get_mode() const;
+	void mouse_set_mode(MouseMode p_mode) override;
+	MouseMode mouse_get_mode() const override;
 
 	// touch
-	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
 
 	// clipboard
-	virtual void clipboard_set(const String &p_text);
-	virtual String clipboard_get() const;
+	void clipboard_set(const String &p_text) override;
+	String clipboard_get() const override;
 
 	// screen
-	virtual int get_screen_count() const;
-	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
-	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
-	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
-	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	int get_screen_count() const override;
+	Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+	Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+	Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+	int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
 
 	// windows
-	virtual Vector<DisplayServer::WindowID> get_window_list() const;
-	virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+	Vector<DisplayServer::WindowID> get_window_list() const override;
+	WindowID get_window_at_screen_position(const Point2i &p_position) const override;
 
-	virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
-	virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+	void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+	ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
-	virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
-	virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+	void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+	void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+	void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
-	virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+	int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+	void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
-	virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+	Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+	void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+	void window_set_transient(WindowID p_window, WindowID p_parent) override;
 
-	virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
-	virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+	Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
-	virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+	Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
-	virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
-	virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; // FIXME: Find clearer name for this.
+	void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+	Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+	Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
-	virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+	void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+	WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+	bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
-	virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+	void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+	bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
-	virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+	void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+	void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
 
-	virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+	bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
 
-	virtual bool can_any_window_draw() const;
+	bool can_any_window_draw() const override;
 
 	// events
-	virtual void process_events();
+	void process_events() override;
 
 	// icon
-	virtual void set_icon(const Ref<Image> &p_icon);
+	void set_icon(const Ref<Image> &p_icon) override;
 
 	// others
-	virtual bool get_swap_cancel_ok();
-	virtual void swap_buffers();
+	bool get_swap_cancel_ok() override;
+	void swap_buffers() override;
 
 	static void register_javascript_driver();
 	DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
-- 
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