From 5ad4f26659b435add8c4d36009be6a2222a0a624 Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 11 Jul 2021 19:30:33 -0300 Subject: Implement the ability to disable classes * This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project. --- platform/javascript/api/api.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/javascript/api/api.cpp') diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 5ad2bf56cf..e7c018ba9f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -37,8 +37,8 @@ static JavaScript *javascript_eval; void register_javascript_api() { JavaScriptToolsEditorPlugin::initialize(); - ClassDB::register_virtual_class(); - ClassDB::register_virtual_class(); + GDREGISTER_VIRTUAL_CLASS(JavaScriptObject); + GDREGISTER_VIRTUAL_CLASS(JavaScript); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); } -- cgit v1.2.3