From dd9503dc1937e1469b2a6f8e145e80acbf2c7cbb Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 3 Dec 2020 17:15:14 +0100 Subject: [HTML5] Make GDNative support feature-based. This is suboptimal as it requires adding an extra compile flag, but rewriting how feature tags work is beyond the scope of this work. --- platform/javascript/SCsub | 1 + 1 file changed, 1 insertion(+) (limited to 'platform/javascript/SCsub') diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 3501e17c6c..59f3dce3ad 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -52,6 +52,7 @@ if env["gdnative_enabled"]: # The side library, containing all Godot code. wasm_env = env.Clone() + wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries. wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"]) wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"]) wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files) -- cgit v1.2.3