From 9df77d276593ef7082e3971d1c180b8f74b0cb2e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 26 May 2015 01:05:08 -0300 Subject: ability to run 2D physics in a thread also, 2D physics is now thread safe too. see physics_2d/thread_model --- platform/android/os_android.cpp | 3 ++- platform/android/os_android.h | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'platform/android') diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 80953df85f..612148418b 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -163,7 +163,8 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 41892d23b4..7a5a55653f 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -37,6 +37,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "servers/audio/audio_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/visual/rasterizer.h" -- cgit v1.2.3