From 242ffb72b84c01722edced87848b9ae7cec3c061 Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Wed, 25 Jan 2023 18:01:00 -0800 Subject: Address kotlin build warnings --- .../src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/android') diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt index 9649b0aecc..b9b7ebac6e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt @@ -64,7 +64,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler. override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0 override fun dirOpen(path: String): Int { - val assetsPath = getAssetsPath(path) ?: return INVALID_DIR_ID + val assetsPath = getAssetsPath(path) try { val files = assetManager.list(assetsPath) ?: return INVALID_DIR_ID // Empty directories don't get added to the 'assets' directory, so @@ -99,7 +99,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler. } override fun fileExists(path: String): Boolean { - val assetsPath = getAssetsPath(path) ?: return false + val assetsPath = getAssetsPath(path) try { val files = assetManager.list(assetsPath) ?: return false // Empty directories don't get added to the 'assets' directory, so -- cgit v1.2.3