From 4061e5bb75cf4ad338cd077713946711cd7c70ea Mon Sep 17 00:00:00 2001 From: volzhs Date: Sun, 18 Aug 2019 00:27:29 +0900 Subject: Support vibration for Android and iOS --- platform/android/java_godot_wrapper.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'platform/android/java_godot_wrapper.cpp') diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 339b14974c..c7dc1d124c 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -62,6 +62,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) { _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V"); _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;"); _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z"); + _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V"); } GodotJavaWrapper::~GodotJavaWrapper() { @@ -211,3 +212,10 @@ bool GodotJavaWrapper::is_activity_resumed() { return false; } } + +void GodotJavaWrapper::vibrate(int p_duration_ms) { + if (_vibrate) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms); + } +} -- cgit v1.2.3