From f9c19298ce9ba7a9a9943949b40c757979706a5a Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Sat, 10 Jul 2021 18:39:31 -0700 Subject: Add full support for Android scoped storage. This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer. This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately. --- platform/android/java_godot_lib_jni.cpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'platform/android/java_godot_lib_jni.cpp') diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 6e716c34a6..f4de4acfad 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -43,6 +43,7 @@ #include "dir_access_jandroid.h" #include "display_server_android.h" #include "file_access_android.h" +#include "file_access_filesystem_jandroid.h" #include "jni_utils.h" #include "main/main.h" #include "net_socket_android.h" @@ -78,13 +79,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) { JavaVM *jvm; env->GetJavaVM(&jvm); // create our wrapper classes - godot_java = new GodotJavaWrapper(env, activity, godot_instance); - godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); + godot_java = new GodotJavaWrapper(env, p_activity, p_godot_instance); + godot_io_java = new GodotIOJavaWrapper(env, p_godot_io); init_thread_jandroid(jvm, env); @@ -92,9 +93,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); - DirAccessJAndroid::setup(godot_io_java->get_instance()); - NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env)); - TTS_Android::setup(godot_java->get_member_object("tts", "Lorg/godotengine/godot/tts/GodotTTS;", env)); + DirAccessJAndroid::setup(p_directory_access_handler); + FileAccessFilesystemJAndroid::setup(p_file_access_handler); + NetSocketAndroid::setup(p_net_utils); + TTS_Android::setup(p_godot_tts); os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion); -- cgit v1.2.3