From 58cda02a389759d18176216c06f375d364cefef1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 13 Feb 2014 18:03:28 -0300 Subject: -fixed export templates not loading/exporting on Windows -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript --- platform/android/java/src/com/android/godot/GodotLib.java | 1 + 1 file changed, 1 insertion(+) (limited to 'platform/android/java') diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 8d002c5ebc..f0ec3e97c6 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -59,5 +59,6 @@ public class GodotLib { public static native void method(String p_sname,String p_name,String p_ret,String[] p_params); public static native String getGlobal(String p_key); public static native void callobject(int p_ID, String p_method, Object[] p_params); + public static native void calldeferred(int p_ID, String p_method, Object[] p_params); } -- cgit v1.2.3