From ca7447daf62d45b01bff6147d5c00cd283940e47 Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Mon, 2 Oct 2017 16:40:16 +0700 Subject: Improve input handling on Android - Dispatch input immediately as it comes, instead of delaying it to the next step(). - Fix text box input handling when caret is at the middle of the text. - Minimize queueEvent calls on Java side. --- .../godot/input/GodotTextInputWrapper.java | 73 +++++++--------------- 1 file changed, 21 insertions(+), 52 deletions(-) (limited to 'platform/android/java/src') diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 04669a3b0c..ac424ab9f8 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -88,79 +88,48 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { //Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after); - for (int i=0;i 0; i--) { - mView.queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false); - } - }); + final String characters = pKeyEvent.getCharacters(); - /* - if (BuildConfig.DEBUG) { - Log.d(TAG, "deleteBackward"); - } - */ - } - String text = pTextView.getText().toString(); - - /* If user input nothing, translate "\n" to engine. */ - if (text.compareTo("") == 0) { - text = "\n"; - } - - if ('\n' != text.charAt(text.length() - 1)) { - text += '\n'; - } - - for(int i = 0; i < text.length(); i++) { - final int ch = text.codePointAt(i); - mView.queueEvent(new Runnable() { - @Override - public void run() { + mView.queueEvent(new Runnable() { + @Override + public void run() { + for (int i = 0; i < characters.length(); i++) { + final int ch = characters.codePointAt(i); GodotLib.key(0, ch, true); GodotLib.key(0, ch, false); } - }); - } - /* - if (BuildConfig.DEBUG) { - Log.d(TAG, "insertText(" + insertText + ")"); - } - */ + } + }); } if (pActionID == EditorInfo.IME_ACTION_DONE) { -- cgit v1.2.3