From 7fa803fa2cc19a4a1a8600b88669a1ef02a30667 Mon Sep 17 00:00:00 2001 From: alan-w-255 <1649022341@qq.com> Date: Fri, 27 Nov 2020 15:45:07 +0800 Subject: fix android wrong multi-touch pointerid Fixes #43519. --- .../java/lib/src/org/godotengine/godot/input/GodotInputHandler.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'platform/android/java/lib') diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index f3e985f944..6d5be312f1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -181,6 +181,7 @@ public class GodotInputHandler implements InputDeviceListener { arr[i * 3 + 2] = event.getY(i); } final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); mRenderView.queueOnRenderThread(new Runnable() { @Override @@ -189,12 +190,9 @@ public class GodotInputHandler implements InputDeviceListener { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(event.getSource(), action, 0, evcount, arr); - } break; + case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_POINTER_UP: case MotionEvent.ACTION_POINTER_DOWN: { - int pointer_idx = event.getPointerId(event.getActionIndex()); GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); } break; } -- cgit v1.2.3