From 42513f2f476c131c59ed65b454087a287188f700 Mon Sep 17 00:00:00 2001 From: thebestnom Date: Thu, 8 Oct 2020 02:37:58 +0300 Subject: Android: Mouse Implementation Implement mouse Move touch to inputManager Change to use android/input.h --- .../java/lib/src/org/godotengine/godot/Godot.java | 58 +----------- .../org/godotengine/godot/GodotGLRenderView.java | 3 +- .../lib/src/org/godotengine/godot/GodotLib.java | 8 +- .../godotengine/godot/GodotVulkanRenderView.java | 9 +- .../godot/input/GodotGestureHandler.java | 4 +- .../godotengine/godot/input/GodotInputHandler.java | 105 ++++++++++++++++++++- 6 files changed, 117 insertions(+), 70 deletions(-) (limited to 'platform/android/java/lib') diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 524f32bf5e..6cf340c418 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -70,6 +70,7 @@ import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.MotionEvent; @@ -854,63 +855,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean gotTouchEvent(final MotionEvent event) { - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mRenderView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -366,4 +418,53 @@ public class GodotInputHandler implements InputDeviceListener { return -1; } + + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + } + return false; + } } -- cgit v1.2.3