From 7fa803fa2cc19a4a1a8600b88669a1ef02a30667 Mon Sep 17 00:00:00 2001
From: alan-w-255 <1649022341@qq.com>
Date: Fri, 27 Nov 2020 15:45:07 +0800
Subject: fix android wrong multi-touch pointerid

Fixes #43519.
---
 .../java/lib/src/org/godotengine/godot/input/GodotInputHandler.java | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

(limited to 'platform/android/java/lib/src')

diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index f3e985f944..6d5be312f1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -181,6 +181,7 @@ public class GodotInputHandler implements InputDeviceListener {
 				arr[i * 3 + 2] = event.getY(i);
 			}
 			final int action = event.getActionMasked();
+			final int pointer_idx = event.getPointerId(event.getActionIndex());
 
 			mRenderView.queueOnRenderThread(new Runnable() {
 				@Override
@@ -189,12 +190,9 @@ public class GodotInputHandler implements InputDeviceListener {
 						case MotionEvent.ACTION_DOWN:
 						case MotionEvent.ACTION_CANCEL:
 						case MotionEvent.ACTION_UP:
-						case MotionEvent.ACTION_MOVE: {
-							GodotLib.touch(event.getSource(), action, 0, evcount, arr);
-						} break;
+						case MotionEvent.ACTION_MOVE:
 						case MotionEvent.ACTION_POINTER_UP:
 						case MotionEvent.ACTION_POINTER_DOWN: {
-							int pointer_idx = event.getPointerId(event.getActionIndex());
 							GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
 						} break;
 					}
-- 
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