From 1856f163784005d2b4ed74e5597f934b0b63ae81 Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Tue, 6 Jul 2021 17:32:09 +0100 Subject: Queue the calls to GodotLib.key when Android virtual done is pressed --- .../lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'platform/android/java/lib/src') diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index f7a3380a93..020870a110 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -144,9 +144,10 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene if (pActionID == EditorInfo.IME_ACTION_DONE) { // Enter key has been pressed - GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); - GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); - + mRenderView.queueOnRenderThread(() -> { + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); + }); mRenderView.getView().requestFocus(); return true; } -- cgit v1.2.3